Near-Real-Time Internet Streaming of Audio from the Florida Everglades

In this paper, we present a system that has the capability of monitoring the audio present in a specific location in the Everglades National Park remotely and in relatively real-time over the Internet.

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A Robust, Real-Time Tuner and Metronome Application for iOS

The main focus of this project was to test several pitch detection algorithms and choose the appropriate one based upon the specific limitations of the iPhone with the end goal of creating a high fidelity tuner and metronome application.

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Audio Design Workshop

DSP is great, but sometimes there’s the need to get down to the nitty gritty: the actual circuitry.

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Audio Post Production

Audio and video go hand in hand with today’s media, and the topic of post production is becoming more advanced everyday.

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Multi-Touch Pong Using Processing 1.0

I, along with my colleague Sam Drazin, have started production on a Pong application for the multi-touch table.

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Virtual Bass Enhancement Using Matlab

Using the principle of the missing harmonic to provide virtual bass to an audio file.

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My Featured Video

03.25.2010

Here I’ve posted a video that I’ve stumbled across recently that I thought I’d share, either funny, serious, or just plain interesting.

This is a video about a kinetic sculptor named Theo Jansen and his “Strandbeests”

Old Videos:

  • A video of how different sorting algorithms sound.
  • A video of a kid playing an incredible accordion solo.
  • A video of me performing with the Frost Symphony Orchestra on a piece called Xenia, song cycle written by Thomas Sleeper and based on a novel by Jane Alison.